Tuesday, March 16, 2010

YOU THOUGHT I WAS DEAD, DIDN'T YOU!?

Well, it has been about 45 days since my last post, so I can appreciate why you would think that. For the lack of updates, I am sorry. Being one person sometimes means that you are spread very thin over a variety of publishing tasks. It has been a few months since my last update, but I can assure you all that I am hard at work.

I promised you some statistics regarding my solo adventure/gamebook idea. Here they are:









Although only nine people took part, the results speak for themselves.

SO, WHAT HAVE I BEEN UP TO?
I spent some time over the last few months developing a rules system for a series of gamebooks. It is completed its preliminary playtests and is now going through a more stringent series of tests to see if it can be broken. So far, I am happy to say that it hasn't yet. It uses the plain ol' six-sided die to use and I am quite happy with it. The system has a name; 6AARO. (pronounced 'six arrow') The clever among you may be able to divine how the system works. Still, this is a side project for the time being. People were also interested in solo adventures for Pathfinder Roleplaying Game, but an involved system makes for an involved solo adventure. I am still playtesting various incarnations of the rules that are implemented through the text. I wanted to pass on my grattitude to those who took part in the survey and also made the effort to comment on the topic. I am putting that advice to good use.

I have also fleshed out a number of synopses for subsequent Adventure, Dungeon & Danger Game Modules, giving me a 'to do' list as long as my arm. Writing is fun, writing adventures is great! I would not trade it for the world.

TEMPLE OF THE KRAKEN UPDATE:
Temple of the Kraken is going through a rewrite, meaning that I cannot put a date on a release yet. That said, I have lifed the appendix and expanded it slightly, making it into its own module. I do not want to steal my own thunder, so I shall reserve that for a separate post, very, very soon. It is enough to say that this post comes upon the verge of a new release from Sagawork Studios. I am sure you will be happy with the result.

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